Some Updates on Our Fake News Game

There’s been lots of news coming out of the sheep town of Green Meadows lately, but some stories just want to pull the wool over your eyes…

We’re very excited that our fake news game is in the final stages of the design process! We’ve received great feedback in multiple play-testing contexts, and we’d like to thank everyone who play-tested the game at this stage. Currently, our team is working with a designer on finalizing the card templates and creating all the content for the different cards. We’re also thrilled to announce that our game has an official name now: it’s Lamboozled!

In the spring, we presented the initial stages of our work at the 2019 American Educational Research Association (AERA) annual conference, where we’re honored to have received the Best Empirical Paper Award from the Media, Culture & Learning SIG.

Ioana Literat, Daniel Ahn, and Yoo Kyung Chang (part of the team, from left to right).

We also play-tested the game as part of the 2019 National Association for Media Literacy Education (NAMLE) conference in late June and received lots of helpful feedback from teachers, researchers and students who joined us in playing the game at the NAMLE Idea Fair. It was awesome to see their interest in bringing the game into their classrooms and we left Washington DC feeling really energized and excited about the possibilities that lie ahead.

We’re aiming to bring Lamboozled! into production in the fall. When the game is out, you’ll be able to get it either by ordering a ready-to-play version or by downloading it for free online and making your own copy!

Stay tuned for more Lamboozled! news in the fall, and many thanks to the Teachers College Provost’s Office for their generous support of the game via a Provost Investment Fund grant.

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